Because of their close connection to The Way, and the extreme empathic feelings that arise from that connection, the Seraphim are physically incapable of harming another sentient being. In order to wage war, the Seraphim utilize warriors that have agreed to permanently sever their connection to The Way.

The results of this action are immediate and extreme. Once a Seraphim loses its connection to The Way, they transform into emotionless killing machines. But becoming a warrior exacts a much heavier price than the simple loss of emotion. Since Seraphim society is built around "feeling" each other empathetically, Seraphim warriors are no longer able to associate with the rest of Seraphim society. From that moment on, they are outcasts.

In addition, Seraphim religious beliefs hold that only one species can ascend and attain perfection via The Way; therefore, any Seraphim that severs its connection to The Way is agreeing to forever relinquish any chance of eternal bliss. In effect, they are "damning" themselves for all eternity.

Seraphim warriors are managed by specially trained War Leaders that create a battle's overall strategy and then use The Way to keep Seraphim warriors calm and focused during battle. The latter is especially important because a Seraphim warrior can easily slip into a killing frenzy and inadvertently alter a carefully constructed battle plan.

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